Details, Fiction and starcraft
Details, Fiction and starcraft
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StarCraft enhanced upon its predecessor Warcraft II, which featured two extremely similar playable factions, by introducing asymmetry between the models and systems accessible to its three races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered in the lesser-recognised 1996 SSI launch War Wind. The unit varieties available to each race determine its racial identification. The Protoss can discipline potent and expensive warriors and equipment, even though the Zerg rely on sheer numbers and velocity to overwhelm their opponents.
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